AI Insights · Timothy · October 2023
Top 5 Roguelike Games on iOS in Oceania: Q3 2023
Discover the weekly performance of the top 5 roguelike games on iOS in Oceania during Q3 2023, featuring insights on downloads, revenue, and active users.
The third quarter of 2023 saw notable trends in the performance of top roguelike games on iOS in Oceania. Here's a closer look at the weekly downloads, revenue, and active users for the top 5 games in this category. Data provided by Sensor Tower offers a comprehensive view of these metrics.
RAID: Shadow Legends
From late June to September, RAID: Shadow Legends experienced a fluctuating yet promising trend in weekly revenue, peaking at around $52K in the final week of September. Weekly downloads showed a significant boost, reaching 743 in the last week of August. Active users saw a decline from 6.1K at the end of June to 4.8K by the end of September, indicating a gradual decrease in engagement.
Diablo Immortal
Diablo Immortal displayed a diverse performance throughout the quarter. Weekly revenue varied, with a notable peak at approximately $34K in mid-September. Downloads spiked to 2K in early July but later dipped to 655 by mid-September. The game maintained a stable active user base, hovering around 18K to 20K throughout the quarter.
Hero Wars: Alliance RPG
Hero Wars: Alliance RPG saw an interesting mix of trends. Weekly revenue hit a high of nearly $39K in the last week of September. Downloads experienced a sharp decline from 3.2K in late June to just over 1.1K by the end of September. Active users had a slight decrease, starting with 10.8K in late June and ending with 9.2K in the final week of September.
Idle Heroes - Idle Games
Idle Heroes - Idle Games witnessed a consistent increase in weekly revenue, peaking at around $23K in the final week of September. Downloads remained relatively low, fluctuating between 117 and 284 throughout the quarter. The active user base was stable, with minor variations, averaging around 1.6K to 1.7K users weekly.
AFK Arena
AFK Arena had a dynamic quarter, with weekly revenue reaching a peak of approximately $26K in mid-August. Downloads saw a decrease, starting at 342 in late June and dropping to 257 by the end of September. Active users showed a slight decline, from 3.6K in late June to around 3K by the end of the quarter.
These insights reflect the dynamic nature of the roguelike game genre on the iOS platform in Oceania. For more detailed analytics and trends, visit Sensor Tower.